Written by Jakub Rusinowski · Last updated November 20, 2024
How much GPU VRAM you need to run SmolLM2 SmolLM2 360M Instruct by HuggingFace locally, a 0.362B-parameter model. Figures are quantized weights + KV cache + framework overhead, computed from the model's parameter count and published architecture — not a throughput model. See /en/methodology.
SmolLM2 360M Instruct needs about 1 GB VRAM at Q4_K_M.
| Quant | Bits/weight | Weights | Total VRAM |
|---|---|---|---|
| Q2_K | 2.63 | 0.1 GB | 1.3 GB |
| Q3_K_M | 3.41 | 0.2 GB | 1.3 GB |
| Q4_K_M | 4.83 | 0.2 GB | 1.4 GB |
| Q5_K_M | 5.67 | 0.3 GB | 1.4 GB |
| Q6_K | 6.56 | 0.3 GB | 1.4 GB |
| Q8_0 | 8.50 | 0.4 GB | 1.5 GB |
| F16 | 16.00 | 0.7 GB | 1.9 GB |
Switch quantization in the interactive calculator, or see the full SmolLM2 model page.
Model creators: paste this into your Hugging Face model card README to link readers straight to this VRAM breakdown.
[](https://llmconfigurator.com/en/vram-calculator/smollm2-360m?utm_source=badge&utm_medium=referral&utm_campaign=readme_badge&utm_content=smollm2-360m)
Estimates only — actual VRAM varies with context length, batch size, runtime and KV-cache settings.