Mistral Small 3.1 — local AI model by Mistral AI
Written by Jakub Rusinowski · Last updated
Mistral's latest small model, now with vision capabilities and Apache 2.0 license. Mistral Small 3.1 24B features a 128k context window (4× larger than its predecessor), multimodal image understanding, and relicensed to Apache 2.0 for full commercial use — while outperforming Gemma 3 27B on most benchmarks.
Variants
The smallest Mistral Small 3.1 variant needs about 15 GB of VRAM at Q4_K_M — quantized weights plus framework overhead, before any KV cache.
| Model | VRAM at Q4 | VRAM | Context | Run it |
|---|---|---|---|---|
| Mistral Small 3.1 24B → 24B | ~15 GB | 128,000 | ollama run mistral-small3.1 |
Memory is quantized weights plus overhead at Q4_K_M, from the same engine as the GPU & VRAM checker.
How to run Mistral Small 3.1 locally
Install Ollama, then pull the tag.
ollama run mistral-small3.1Pick a size above for its own VRAM figure, speed estimate and install command.
Licence
Commercial use permitted. No usage restrictions beyond attribution.
Applies to: Mistral Small 3.1 24BRecommended GPU
The cheapest catalogued GPU that runs Mistral Small 3.1 locally (min 15 GB VRAM) is the AMD Radeon RX 7900 XT (20 GB).
Can I run Mistral Small 3.1 on my GPU?
- Mistral Small 3.1 on AMD Radeon RX 7800 XT
- Mistral Small 3.1 on AMD Radeon RX 7900 XT
- Mistral Small 3.1 on AMD Radeon RX 7900 XTX
- Mistral Small 3.1 on AMD Radeon RX 9060 XT 16GB
- Mistral Small 3.1 on AMD Radeon RX 9060 XT 8GB
- Mistral Small 3.1 on AMD Radeon RX 9070
- Mistral Small 3.1 on AMD Radeon RX 9070 XT
- Mistral Small 3.1 on Apple M1
- Mistral Small 3.1 on Apple M1 Pro
- Mistral Small 3.1 on Apple M2
- Mistral Small 3.1 on Apple M2 Pro
- Mistral Small 3.1 on Apple M3
- Mistral Small 3.1 on Apple M4
- Mistral Small 3.1 on Apple M4 Pro
- Mistral Small 3.1 on Apple M5
- Mistral Small 3.1 on Intel Arc B570
- Mistral Small 3.1 on Intel Arc B580
- Mistral Small 3.1 on NVIDIA GeForce RTX 3060 (12GB)
- Mistral Small 3.1 on NVIDIA GeForce RTX 3070
- Mistral Small 3.1 on NVIDIA GeForce RTX 3070 Ti
- Mistral Small 3.1 on NVIDIA GeForce RTX 3080 (10GB)
- Mistral Small 3.1 on NVIDIA GeForce RTX 3090
- Mistral Small 3.1 on NVIDIA GeForce RTX 4060
- Mistral Small 3.1 on NVIDIA GeForce RTX 4060 Ti 16GB
- Mistral Small 3.1 on NVIDIA GeForce RTX 4070
- Mistral Small 3.1 on NVIDIA GeForce RTX 4070 Super
- Mistral Small 3.1 on NVIDIA GeForce RTX 4070 Ti
- Mistral Small 3.1 on NVIDIA GeForce RTX 4070 Ti Super
- Mistral Small 3.1 on NVIDIA GeForce RTX 4080
- Mistral Small 3.1 on NVIDIA GeForce RTX 4080 Super
- Mistral Small 3.1 on NVIDIA GeForce RTX 4090
- Mistral Small 3.1 on NVIDIA GeForce RTX 5060
- Mistral Small 3.1 on NVIDIA GeForce RTX 5060 Ti 16GB
- Mistral Small 3.1 on NVIDIA GeForce RTX 5060 Ti 8GB
- Mistral Small 3.1 on NVIDIA GeForce RTX 5070
- Mistral Small 3.1 on NVIDIA GeForce RTX 5070 Ti
- Mistral Small 3.1 on NVIDIA GeForce RTX 5080
- Mistral Small 3.1 on NVIDIA GeForce RTX 5090
Mistral Small 3.1 — frequently asked questions
How much VRAM does Mistral Small 3.1 need?
Mistral Small 3.1 needs about 15 GB VRAM at Q4_K_M quantization for its smallest variant. Variants: Mistral Small 3.1 24B (15 GB, Q4_K_M). On Apple Silicon, unified memory counts toward this requirement.
Can I run Mistral Small 3.1 on an RTX 4090 (24 GB)?
Yes — Mistral Small 3.1 runs on an RTX 4090 (24 GB) and other 24 GB cards such as the RTX 3090. Smaller variants also fit comfortably on 8–16 GB GPUs at Q4_K_M.
What quantization should I use for Mistral Small 3.1?
Q4_K_M is the best balance of quality and VRAM for Mistral Small 3.1 in most cases. Choose Q8_0 for near-lossless quality if you have spare VRAM, or smaller quants (Q3/Q2) only when memory is tight.
How do I run Mistral Small 3.1 with Ollama?
Install Ollama, then run: ollama run mistral-small3.1. This downloads Mistral Small 3.1 and starts a local, OpenAI-compatible endpoint — no internet connection is needed after the initial download.